Role
Developer to Art Director across the Maybelline account
Case Study
In the late 1990s, I joined the Maybelline account as a Flash developer at Interactive8 and later grew into the Art Director role at Luminant. The work combined early beauty technology, fast-moving campaign production, and strict brand alignment across digital and offline touchpoints.
The player starts when it scrolls into view and pauses automatically when it leaves the viewport.
London Interactive Award Eran Bendheim Maybelline.com finalist.
The Maybelline site introduced one of the brand's early interactive beauty experiences. Users could explore looks online, browse makeup tips, and engage with featured Maybelline models. One of the signature initiatives, Maybelline5, was an annual campaign that created buzz around the brand by spotlighting five teens using Maybelline products and rewarding them with a New York trip tied to a branded event.
We created a modular Flash framework that could load components dynamically, which made updates faster without rebuilding the full experience. The visual system stayed tightly aligned with Maybelline's brand standards so the online presence felt connected to the rest of the marketing ecosystem.
The interface also introduced forward-looking interactions for the time, including product carousels, hover-based navigation into deeper content, and compact media delivery tuned for performance.
Production moved quickly, with weekly and sometimes daily updates. Designs were composed in Photoshop, reviewed by the client, and then carefully optimized and compressed to preserve visual quality within tight bandwidth constraints. Assets were published through FTP and assembled inside a structured Flash system that loaded components based on priority and context.
Over three years, the platform evolved alongside emerging technology. The experience expanded to include a virtual makeup tool for uploading a photo and previewing products, the Maybelline5 map-based journey through New York with photos and video, and an early interactive blog written by contest winners with monthly archives and direct product links.
This was my first large-scale commercial digital experience before eCommerce was common. I worked directly with the client throughout ideation, strategy, design, and delivery, balancing creative experimentation with marketing goals and brand discipline.